Updated content
ADDITION
- Uv Shift Inside added to Tile.
Please adjust it when an unintended line comes out by drawing texel outside the tile on the texture.
CHANGES
- Changed to immediately update Map in the scene by changing TileSet.
- Refresh button in Map Inspector is deprecated.
- Map.Refresh method, Map.RefreshAsync method, RefreshAsync class changed to Obsolete.
OPTIMIZES
- Changed to use SetVertices corresponding to List when creating Mesh of Map.
- Changed Tile animation vertex data to be combined into one TEXCOORD.
FIXES
- Fixed an exception occurred when Stamp tool was selected when Tile registered in Stamp was deleted.
- Fixed not to place when Tile passed to PutTile method was null.
Asset Store
Update procedure
Please follow the procedure below when importing Nostalgia which upgraded to existing project.
- Be sure to back up the project before updating.
- If you are opening an existing scene, create a new scene from “File / New Scene” in the menu.
- Delete the Nostalgia folder that has already been imported.
- Import a new version of Nostalgia.