Nostalgia 2.1.5 release

Pocket

Updated content

ADDITION

  • Uv Shift Inside added to Tile.
    Please adjust it when an unintended line comes out by drawing texel outside the tile on the texture.

CHANGES

  • Changed to immediately update Map in the scene by changing TileSet.
  • Refresh button in Map Inspector is deprecated.
  • Map.Refresh method, Map.RefreshAsync method, RefreshAsync class changed to Obsolete.

OPTIMIZES

  • Changed to use SetVertices corresponding to List when creating Mesh of Map.
  • Changed Tile animation vertex data to be combined into one TEXCOORD.

FIXES

  • Fixed an exception occurred when Stamp tool was selected when Tile registered in Stamp was deleted.
  • Fixed not to place when Tile passed to PutTile method was null.

Asset Store

Update procedure

Please follow the procedure below when importing Nostalgia which upgraded to existing project.

  1. Be sure to back up the project before updating.
  2. If you are opening an existing scene, create a new scene from “File / New Scene” in the menu.
  3. Delete the Nostalgia folder that has already been imported.
  4. Import a new version of Nostalgia.